Enemies

Overview
This page lists every enemy type and gives an overview of its possible skills and general status. Each enemy type has a different variant depending on map and difficulty, so some skills and attack patterns may differ between each variant.

Enemy Platoon Size

Enemy types do not have an innate platoon size associated with them; they are instead determined on a per-map basis. Enemy platoons follow the same general pattern as those of DOLLS, where light-type platoons usually have more units and heavy-type platoons fewer. However, enemies platoon sizes are not as restricted as DOLLS' and can vary more in size, such as the case of light-type platoons with a size of 2 or 5.

Enemy Stats

The stat block for each enemy shows the distribution of stats compared to other enemies of the same difficulty tier. These are just general estimates meant to show what each enemy type specializes in. In the case of HP, Firepower, and Anti-Air, the in-game status screen displays the cumulative HP, FP, and AA of that enemy group, not per-unit. The table bases the rating on the stats of an individual enemy unit.

Skill Range

Range numbers use the tile the enemy unit is currently on as the origin (0). Positive numbers extend in front of the enemy (left), while negative numbers extend backward (right).

Skill Targeting Types

The terminology used for skill targeting is as follows:


 * Single: Hits will target only one unit of a group until it is KO'd. Any excess damage when a unit is KO'd is treated as overkill damage and not carried over to the next unit.
 * Platoon/Flight: Hits affect all units within a group, allowing for a single hit to KO multiple units. (There is no functional difference between platoons and flights.)
 * AOE: Skill targets all platoons/flights within range.

Skills can be assumed to target only one group unless marked as AOE. Overwatch skills are treated as non-AOE since they only affect one group per trigger. A more in-depth explanation of targeting types can be found on the Combat Mechanics page.

Trigger Count

The trigger count for a skill is indicated by the number in parenthesis next to the targeting type. These usually only apply to overwatch skills, but may also appear on skills that can activate multiple times.

Skill Traits

Certain skills have special effects indicated by trait labels in their name. A summary of known traits is below.